Post
by Free the Bee » Mon May 18, 2009 1:28 pm
I really can't praise this game enough. It surpassed every expectation I had.
A few minor quibbles, though, in order of nitpickiness...
Nitpicky! I think it's been mentioned before, but some of the dialogue choices were kind of misleading. I think the best example is when you're walking back to school with Lilly and Rin, and getting out of breath, and you have the option to say "I'm fine." This seemed like a reasonable choice to me, in a sort of "Hey, I'm okay," way, putting a brave face on things to save their worries. Instead, it turned into "I don't need your help, so piss off, accursed harpies!" or... words to that effect. I was kind of amazed to see the main character blow up at them like that... and of course, he subsequently took a drunken stroll down Bad End Boulevard. I'd also have to say that pursuing Rin is damn near impossible without a stroke of luck - All of the other girls have at least one dialogue choice that clearly pertains to them, whereas in Rin's case, the choices that lead you to her are all in scenes where she doesn't appear. Well, apart from the very last one, but just getting that far is really down to dumb luck, as far as I can see. I realise there's a line to be trodden in between making the consequences of the choices too obvious, and maintaining a sense of mystery, but I think a few of the options could be sharpened up a little.
Nitpickier! There were a few instances where I felt the script could have done with editing a wee bit more. No complaints with the dialogue (which was a thing of beauty), but a few of Hisao's internal monologues felt oddly paced. Like, he'd be in class, reflecting on something that's just happened, and then that'd be followed by a short sentence about what's being taught today. These little additions just felt like they were there for the sake of being there, so I'd be inclined to either expand them into something more meaningful, or trim them out. Just my opinion as a (thoroughly unsuccessful) writer, mind you.
Nitpickiest! Okay, this is really getting to the minor stuff, but some of Hanako's art seemed slightly off to me. One thing is that, due to how her scar contrasts with her skin, she sometimes looks a bit like she doesn't have a nose - because her nose is just a little dot on the boundary of the contrasting colours - and, as a result, it looks like her face is a perfectly smooth, curved surface. Also, in her main sprite, she's holding her scarred hand in front of her other hand, which seems odd, given the lengths she goes to to hide her other burns. I expect this is more to do with exposition than anything else (I mean, we have to see the burns to know that she has them), but it does strike me as unusual, especially as she's holding her scarred hand up in the classroom intro scene as well. I dunno, maybe she's okay with the burns on her hand, but upset by the ones on her face. I guess that could make sense.
So, sorry for boring you. I'm only nitpicking out of love, as I really want the final masterpiece to be as awesome and polished as possible. Thanks again for releasing the demo.