Iwanako: Mean Time to Breakdown {updated 2015-4-1}

WORDS WORDS WORDS
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Leaty
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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by Leaty » Wed Apr 08, 2015 10:49 am

Blank Mage wrote:I approve, although given the vastness of the YouTube music scene, I'm surprised you're sticking with vanilla KS soundtrack. I suppose you'd want a thing that loops.
Well, while I do think that Eighteen didn't need any special music (it's one of those "ripped from the game" scenes, after all,) keep in mind that this was only intended as a proof-of-concept, so I kept it simple. If enough people are into this that I keep doing it, I'll mix it up quite a bit more.

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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by KrisIsLyra » Wed Apr 08, 2015 6:57 pm

Hm, I can't decide if I want Anakoshipping or Misha x Iwanako more...

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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by emmjay » Thu Apr 09, 2015 7:01 am

Leaty wrote:
Blank Mage wrote:I approve, although given the vastness of the YouTube music scene, I'm surprised you're sticking with vanilla KS soundtrack. I suppose you'd want a thing that loops.
Well, while I do think that Eighteen didn't need any special music (it's one of those "ripped from the game" scenes, after all,) keep in mind that this was only intended as a proof-of-concept, so I kept it simple. If enough people are into this that I keep doing it, I'll mix it up quite a bit more.
Haven't actually checked out the soundtracked version, but keeping to the Box of Sound works thematically, considering the whole "this story wasn't really meant for Iwanako" thing.
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Leaty
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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by Leaty » Thu Apr 09, 2015 2:16 pm

emmjay wrote:Haven't actually checked out the soundtracked version, but keeping to the Box of Sound works thematically, considering the whole "this story wasn't really meant for Iwanako" thing.
Well, that would give me a pretty limited number of songs to work with. The Mike Inel animation themes are too short and cinematic to use (with the exception of "Damage," which actually loops pretty okay,) some are waaay too romantic/sexy for any scenes I'm writing any time soon (Like "Romance in Andante"), and some are character-specific themes (like "Out of the Loop" and "Caged Heart" and, in particular, "Standing Tall", which is way too chipper for either of the Emi scenes I've written). Plus there's songs like "Focus" and "Wiosna" that would really be hard to find a place for. (Though I'd really like to be the person brave enough to write a scene appropriate enough for "Focus"...)

I've considered mixing it up with alternative versions ("Painful History" has, for example, the beta version, the Ultraklystron remix, and the Riyu arrangement, just off the top of my head,) but even those would have limited application.

I feel like the sense of "Iwanako is in the wrong story" would better be served (and would better serve me) by the musical dissonance of, for example, transitioning from a vanilla KS theme to a Persona theme.

...I'm only just now starting to realize that pretty much every post I make on this forum is wordy as fuck. Do I talk too much?
KrisIsLyra wrote:Hm, I can't decide if I want Anakoshipping or Misha x Iwanako more...
If I die of an embolism tomorrow, I can rest easy knowing that, without me, nobody might have ever coined the term "Anakoshipping."

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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by Blank Mage » Thu Apr 09, 2015 4:59 pm

Leaty wrote: ...I'm only just now starting to realize that pretty much every post I make on this forum is wordy as fuck. Do I talk too much?
I hope you realize that the entire reason of this thread's existence is, in a sense, because we want to hear you talk.
Leaty wrote: If I die of an embolism tomorrow, I can rest easy knowing that, without me, nobody might have ever coined the term "Anakoshipping."
Well, that was the other reason.
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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by Solistor » Fri Apr 10, 2015 1:10 pm

I've always been a more musically-oriented person. That is, I resonate well with music even if I can't create it all that well. That said, I support the decision to add music cues. I wrote up a quick script for the "test run" chapter using Guest Poster's BGM applet (I'm a fan of overcomplicating simple things, don't mind this decision) and I got a lot more feeling out of the story than with just the words. I can't speak for everyone else, but if you decide to add in music cues you'll have at least one person listening to them. :)
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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by Leaty » Fri Apr 10, 2015 3:46 pm

That makes me really happy, not only because you took advantage of the music cues, but because you agreed with the ones I chose. These aren't especially hard for me to do, so if people are telling me they like these and they approve of my musical decisions, it gives me more incentive to keep doing these (and to go back and do it for the old ones.)

I think my main problem is that if I really commit to this, I'd really want to upload the songs myself, to a YouTube channel with unsearchable hyperlinks, rather than rely on the kindness of random strangers, but in some cases, even if I provided all credit to the artists and linked to where you could purchase the song, I'd feel guilty. Like, some of the music that inspires me is created by independent artists selling their stuff on Bandcamp, and I'd feel bad.

Some examples, so people can see where I'm coming from with this: I like Iwanako's leitmotif as "Puzzle I Never Solved" from Clark Powell's Namesake soundtrack, which I can link to easily on Bandcamp, but which isn't on Youtube. Aoi and Keiko's theme has always been "She Needs to Come Home" from We Are All Satellites. Momomi's theme is "Blue Atom", from a Homestuck album (shoosh!), and I'd have similar reservations about that one.

There's plenty of more well-known songs I would give very few fucks about uploading (like "End of Small Sanctuary"), but it's a messy issue, so I'm definitely looking for more input on this.

In other news: current word count for next chapter is 1,041 as of this writing. It's almost certainly going to need a lot of editing, but outlook is good right now.

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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by Solistor » Fri Apr 10, 2015 5:15 pm

Well, I'd say link to the Bandcamp when applicable, and just upload the music you feel comfortable uploading. I'm fairly certain the people who would listen to the audio cues wouldn't mind switching unless the Bandcamp player didn't work for them or something. Personally I wouldn't mind it at all, as I use Bandcamp as a music player fairly frequently. I'd be more interested in the songs you chose than the manner in which they were delivered, aye?

As a self-proclaimed audiophile I thank you for the links to this man and I will now most likely definitely check out his other stuff.
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Well, if there's one thing you can say about Homestuck, it's that it has some great music.
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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by Leaty » Fri Apr 10, 2015 11:46 pm

I just realized I'd been sitting on a preexisting image that would have been perfect for the OP, so I switched it out.

In case anybody is wondering, it's not a commission. It just fits alarmingly well.

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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by Reese8 » Sat Apr 11, 2015 12:20 am

Leaty wrote:I just realized I'd been sitting on a preexisting image that would have been perfect for the OP, so I switched it out.

In case anybody is wondering, it's not a commission. It just fits alarmingly well.
Huh. If it wasn't for this story, what was it for?

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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by AntonSlavik020 » Sat Apr 11, 2015 12:26 am

Reese8 wrote:
Leaty wrote:I just realized I'd been sitting on a preexisting image that would have been perfect for the OP, so I switched it out.

In case anybody is wondering, it's not a commission. It just fits alarmingly well.
Huh. If it wasn't for this story, what was it for?
I'll interject here because why not. Its from Date Warp, I believe. One of Hanako Games earlier works. Not my favorite, but a good game none the less.

And yes, it fits perfectly.
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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by Reese8 » Sat Apr 11, 2015 12:28 am

AntonSlavik020 wrote:I'll interject here because why not. Its from Date Warp, I believe. One of Hanako Games earlier works. Not my favorite, but a good game none the less.

And yes, it fits perfectly.
Ah, thanks.

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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by NekoDude » Sat Apr 11, 2015 1:46 am

Leaty wrote: but in some cases, even if I provided all credit to the artists and linked to where you could purchase the song, I'd feel guilty. Like, some of the music that inspires me is created by independent artists selling their stuff on Bandcamp, and I'd feel bad.
As someone with three different Bandcamp sites (one for parody, one for all things related to my books here, and one for my "real work"), I would not be upset at all if you linked people to one or more of my songs. What they choose to do from there — listen, browse, download, buy, all of the above, none of the above — is out of your hands and not your problem. Linking to things posted voluntarily for widespread public release is kinda the whole point of the Web, right?
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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by bhtooefr » Sat Apr 11, 2015 7:18 am

What she's proposing is re-uploading to YouTube in an unlisted video, though (to take advantage of YouTube's playlist functionality), and that's shakier.
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Re: Iwanako: Mean Time to Breakdown {updated 2015-4-1}

Post by TheHivemind » Wed Apr 15, 2015 6:46 pm

Leaty wrote:from a Homestuck album (shoosh!)
(pap)

HOMESTUCK JOKES.

Okay wait there was actually more I was going to say but I have been up for like a solid 20 hours at this point and am jetlagged to hell and back, so I'll not go back and quote what I'm referring to. I think it'll be pretty obvious though so... good.


I'll probably check out Silk--a Spider-Man without the constant "whoops I'm out of webbing" that so many writers seem to rely on (or at least they did back in the 90s) is intriguing, and I'd planned to check it out anyway, so that sorts that out.

The other thing... there was another thing you mentioned, which I think was something along the lines of the woes of the JVN scene, and yeah, we became real aware of those as the writing process as we proceeded. Working backwards from the girls to the protagonist was always going to end up the way it did--and yeah, the early discussions about how much of a character Hisao should be did tend to circle around to the "don't make him too unique, because we want players to be able to sub themselves in for him without too much trouble" way of thinking. You're quite right to point out the game is very much of its Time, and if a million other factors hadn't lined themselves up the way they did, there wouldn't be such an audience for this sort of thing.

As for new stuff out of me, a vacation seems to have jogged a few things loose, so we'll see what happens with that. I'll doubtless post something about it on my tumblr or twitter account. It will probably be terrible. Please look forward to it.

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