Katawa Crash (FAQ, DL link, and to-do log first post)

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Ryukrieger
Posts: 48
Joined: Tue Jan 10, 2012 12:46 am

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by Ryukrieger » Thu Jan 12, 2012 7:16 am

If I can just ran out of speed, I'd be really happy instead of running into Shizune when she's not in her special mood XD

Guest

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by Guest » Thu Jan 12, 2012 11:52 am

don't know if this is a glitch or not (and i was too unobservant of the cause to be able to identify it accurately)
but i think that when you activate multiball by hitting shizune WHILE shizune is in rumba, shizune literally stays in multiball throughout the entire multiball phase (meaning that you cant lose you balls [heh] if you hit her!)
it returns to normal when you exit multiball. gendo and the minecraft thing can still kill your extra balls. i thought i was invincible, but alas, no
at first i thought it activated just by activating multiball with shizune, but i had the good fortune of doing that in another playthrough but it didnt work

Guest

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by Guest » Thu Jan 12, 2012 11:54 am

Guest wrote:when you activate multiball by hitting shizune WHILE shizune is in rumba, shizune literally stays in multiball throughout the entire multiball phase (meaning that you cant lose you balls [heh] if you hit her!)
^ whoops, replace that boldened multiball with rumba. scary stuff

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Teclo
Posts: 133
Joined: Fri May 15, 2009 7:32 pm
Location: Engaging in some serious parity time

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by Teclo » Thu Jan 12, 2012 12:22 pm

I was just playing this embedded on a website and I'd like to find where my save data is kept so I can use it with an offline version. So anyone know where to look? I'm using Firefox if that makes a difference.
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Rin > Akira > Shizune > Lilly = Emi > Hanako

autismius, the elven sperglord

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by autismius, the elven sperglord » Thu Jan 12, 2012 6:39 pm

a fantastic voyage, tragically cut short by a chain of rogue mutous

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Darkish-One
Posts: 66
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Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by Darkish-One » Thu Jan 12, 2012 9:48 pm

Great game, almost raged quit a on my 2nd and 3rd run cause of instants fails on my behalf.
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UnknownFan
Posts: 78
Joined: Sat May 16, 2009 6:54 am

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by UnknownFan » Fri Jan 13, 2012 12:45 am

As someone who was waiting for this game, I have to say that I am very pleased with how it's gone over.

TAF Junkie

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by TAF Junkie » Fri Jan 13, 2012 1:03 am

If I may make a minor feature request as a longtime Addams Family pinball fanboy...

If the following could play on the second Multiball I'd be happy. It's what the game plays when you get the second multiball, if you start it via electric chair. (Starting via Vault gets you the "Now you've done it")

http://www.mediafire.com/?no58y34b7sj3xy4

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Yukkuri
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Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by Yukkuri » Fri Jan 13, 2012 1:18 am

It's like flying in the sky!

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Jodox

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by Jodox » Fri Jan 13, 2012 3:07 am

I can joins leaderboard?
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What does the HEART do? All it did was make my screen look epic :v And what about Katana points? Katawa points? It was too fast to read for me.

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Teclo
Posts: 133
Joined: Fri May 15, 2009 7:32 pm
Location: Engaging in some serious parity time

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by Teclo » Fri Jan 13, 2012 7:57 am

The Katawa Points are a reference to the April Fools joke about having to pay real money for Katawa Points, which in turn would pay for certain choices to be selectable in KS, and to pay for extra routes and whatnot.
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Rin > Akira > Shizune > Lilly = Emi > Hanako

Last man sitting

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Post by Last man sitting » Fri Jan 13, 2012 8:22 am

This is an absolutey awesome game.

NOW YOU'VE DONE IT!
*showtime*

Fluffy Bandersnatch
Posts: 1
Joined: Fri Jan 13, 2012 3:04 pm

This is a distraction.

Post by Fluffy Bandersnatch » Fri Jan 13, 2012 3:17 pm

Lowering the Bar wherever I go.

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In addition, Hiaso's angle can be measured by how fast/slow he is spinning in either a clockwise or a counter clockwise way. He doesn't spin when he's exactly at a 45 degree angle.

Clockwise for <45 degrees,
Counter clockwise for >45 degrees.

Ryto
Posts: 131
Joined: Thu Jan 12, 2012 3:37 pm

Re: This is a distraction.

Post by Ryto » Fri Jan 13, 2012 3:46 pm

Fluffy Bandersnatch wrote:Lowering the Bar wherever I go.

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In addition, Hiaso's angle can be measured by how fast/slow he is spinning in either a clockwise or a counter clockwise way. He doesn't spin when he's exactly at a 45 degree angle.

Clockwise for <45 degrees,
Counter clockwise for >45 degrees.
I didn't know you could get negative distance. XD
100% Complete.
So here's my ranking:
Hanako>Lilly>Rin>=Emi>Shizune

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