*snaps fingers* Damnit, just as I was considering making some MtG cards, I see this topic. Oh well.
Well, you're looking at a huge MtG nerd here, and proxy fanatic. Hell, I've made (no joke) over 200 proxy cards. So, if you don't mind, I'm going to give my opinion on each of these cards.
Hanako: Wow, white/red dual color? Why didn't I think of that...? The mana cost seems a bit high for her only having 2 toughness. Considering the destroy ability requires dual mana whereas the creature itself did not, it might be fair to knock her down to a five or four mana cost. Also, the gain control ability should probably require tap.
Lily: I'd recommend making the counter removal ability only three mana and require a tap. Everything else looks good! The mana cost is fair considering she has shroud.
Emi: 2/1 seems a little low, even considering her trample and haste. Consider giving first or double strike. Or, to tie in with her legblades, how about "If Emi is equiped, she also gains first/double strike?
Kenji: Win. Enough said.
Shizune and Misha: Pretty damn good card. No complaints :3
Misha's disability: Wait...when did this come up? If there was a "Misha is a vampire" craze and I missed it I'm gonna be very pissed ._. That is win on so many levels. And that art is awesome....*ahem* Well anyways, on the actual card, it's really damn powerful X3 Very nice.
Rin: Very nice. No real complaints :3
Misha and Kenji's Love: Awesome pairing. Awesome card.
Art Evolution: Now THAT makes Emi much more powerful, if not OP X3
Emerald Tears: Green draw for 2 AND make a creature unable to touch Emi? Nice indeed.
Manly Picnic: Pretty good, no complaints.
Mummify: Hmm...pretty sure Rise From the Grave was return to battlefield and it cost 5. So...basically a much better Rise From the Grave X3
Knight of the White Lily: Was there a knight craze too? Damn, I should have keep visiting...well anyways, it's a pretty damn good card. Not much else to say.
Knight of the Silent Shroud: OUCH, that ability hurts like hell X3 Very destructive.
Knight of the Emerald Tear: Very nice. I haven't seen a card since Eldrazi that can't be countered.
Knight of the Red Scar: Damn, that ability is pretty interesting. Play it when you have no hand X3
Knight of the Blue Chessboard: Ouch, that constant kickback could be quite painful.
Misha/Shizune: Eh? I would have thought their abilities would be reversed. Shizzy having intimidate and Misha having hexproof. Other than that, I love the idea of the transforming mechanic here. There's just one problem. You wouldn't be able to use Misha's Disability with it because every time it transforms, Misha's Disability would get destroyed since it isn't enchanting Misha now.
Enthusiasm: An enchant form of Garruk's Packleader? Do want.
Frustration: OUCH, for only three mana? That's pretty painful, almost OP.
Desperation: Double OUCH. Combine that with a bloothirst deck and you have ownage on your hands ._.
Scorn: That's pretty much game when you get that out there. Kamikaze the other guy and there isn't much he can do.
Acceptance: Not bad at all. Maybe sliiiiiightly OP. But I like it~
So overall, pretty good cards here. I like the custom rarity icons you made. I can never figure the bloody icon maker out >_>
ElisaMasah wrote:I'm not exactly fond of Planeswalker ... too much Jace.
Haha my teacher designed an anti-planeswalker card that I made. Pretty powerful, it's 5BB, and it's abilities are:
+1: Target planeswalker can't activate its abilities until your next turn.
-4: Copy target planeswalker's ability and use it without paying its loyalty cost.
-7: Exile target planeswalker.
Starting loyalty 4.