Game Omake

Feel free to post any fan works in this forum.
User avatar
PCJedi
Posts: 133
Joined: Mon May 04, 2009 6:56 pm
Location: Chicago, Illinois

Re: Game Omake

Post by PCJedi » Sat May 09, 2009 6:45 pm

Vertical wrote:Here's an idea:

Director's notes ala Pop-Up Video! Like the VH1 show of mention or those Valve games with those floating dialog balloons you can click on. This one might actually take a lot of time to implement though, but when you think about it, a DVD packed with extras seems to never miss the director's notes feature. And what's great about that is that you wouldn't have to post a blurb every time something memorable about a scene's production came up. You could chose the "best of the best" and put a cap to keep with your timetable. Maybe limit it to 10 blurbs per route or less?

When I read my last paragraph and do the math in my head, I'm probably suggesting up to 60 entries. Yikes. But the reason I would love to see that is I can appreciate a piece of work more when I get exclusive insight into the finer things that brought the final production together.

Thoughts?
I second this idea. It would be kind of nice to know what through your heads as you were making the game, because all I really know is that it started on 4chan back in January of 07, and don't really know much about what went on inside 4LS during the years between then and the demo release.
Love is Blind. God is Love. Lilly is Blind.

Then, is Lilly God?

User avatar
cpl_crud
Project Scapegoat
Posts: 1998
Joined: Mon Apr 23, 2007 9:19 pm
Location: Tokyo, Japan
Contact:

Re: Game Omake

Post by cpl_crud » Sat May 09, 2009 9:39 pm

Two quick points before I vanish for the best part of the day:
1) We have code for "director's notes" as you have described, but no actual notes to fill them with as yet.
2) http://katawashoujo.blogspot.com/2009/0 ... houjo.html
My Novel - Now available The Zemlya Conspiracy
Blog: http://cplcrud.WordPress.com

------
<Suriko> Crud would be patting Hanako's head
<Suriko> In a non-creepy fatherly way
<NicolArmarfi> crud is trying to dress hanako up like miku and attempting to get her to pose for him in headphones and he burns money

User avatar
Vertical
Posts: 233
Joined: Tue May 05, 2009 9:04 am
Location: Vwee

Re: Game Omake

Post by Vertical » Sat May 09, 2009 10:42 pm

Oh shi-

Well I'll be sure to read that in a few minutes. Thanks. I don't visit the devblog much except when I want to find new pics at Shimmie.

In regards to 1) That's really cool. I was actually wondering if the Ren'py engine already offered this feature for developers. Well if you guys do ever plan to implement dev notes, I'll read every one.

Thanks.
Image
Imagine me and you...

User avatar
PCJedi
Posts: 133
Joined: Mon May 04, 2009 6:56 pm
Location: Chicago, Illinois

Re: Game Omake

Post by PCJedi » Sun May 10, 2009 12:41 am

I read today's blog post, was pretty interesting stuff. I'd been curious about those details for a while now.
Love is Blind. God is Love. Lilly is Blind.

Then, is Lilly God?

User avatar
Vaelastrasz
Posts: 4
Joined: Thu May 14, 2009 5:48 pm

Re: Game Omake

Post by Vaelastrasz » Thu May 14, 2009 5:51 pm

Salitine wrote:B. Bad end. Woops. I hope it wasn't with the girl who killed her father.
Bad end for Hisao, maybe.

Look. Rigor mortis is a lovely thing.

Just sayin'.
Image

User avatar
Teclo
Posts: 133
Joined: Fri May 15, 2009 7:32 pm
Location: Engaging in some serious parity time

Re: Game Omake

Post by Teclo » Sat May 16, 2009 12:09 am

Personally, I'm a sucker for maps. I love how Tolkien mapped out all the locations that featured in his Middle Earth books, and a lot of the locations that were only mentioned. A map of the school would be a really nice addition, especially if it has features where you can hover the cursor over a room and it lists some significant events that happened there, like "first met X character" or whatever. Another thing that occurred to me is if there's a "Character Item" section that has some of the personal items of each character and some info on it. So, Kenji's scarf - where did he get it from, is it linked to a certain team or university or something? I'm not that far in, but I can imagine that each character will have a few items that will be associated with them, even if it's something a bit more obscure such as Rin's bentou box. I think it'd be a nice reward for completing a character's route and it wouldn't have to take more than a few minutes to come up with a few lines about the item.
Image

Rin > Akira > Shizune > Lilly = Emi > Hanako

User avatar
Warwick
Posts: 392
Joined: Tue May 27, 2008 11:28 pm
Contact:

Re: Game Omake

Post by Warwick » Sat May 16, 2009 10:31 am

Image
静音是买外夫

User avatar
Teclo
Posts: 133
Joined: Fri May 15, 2009 7:32 pm
Location: Engaging in some serious parity time

Re: Game Omake

Post by Teclo » Sat May 16, 2009 5:05 pm

Haha, yes -that's the sort of thing. :lol:
Image

Rin > Akira > Shizune > Lilly = Emi > Hanako

User avatar
Srikali
Posts: 34
Joined: Fri Jun 05, 2009 12:56 am

Re: Game Omake

Post by Srikali » Fri Jun 05, 2009 1:03 am

I'm not sure if this is obvious or not, but I think that completing specific storylines should unlock the endings for the other characters. i.e. If you go with a storyline other than Hanako's or Lilly's, then you unlock a little scene about the two of them (getting together, staying friends, whatever the devs/writers have planned)
Rue rue, combat the government.

Kuro
Posts: 9
Joined: Fri Sep 04, 2009 4:16 pm

Re: Game Omake

Post by Kuro » Tue Sep 08, 2009 3:32 pm

As much as I think Nurse raeping someone would make for a sweet omake, I am probably in the minority.
Shizune is mai waifu, and Hanako is mai... other waifu. Bigamy ftw.

User avatar
corona borealis
Posts: 19
Joined: Thu Sep 03, 2009 6:32 pm
Location: Los Angeles
Contact:

Re: Game Omake

Post by corona borealis » Wed Sep 09, 2009 12:02 am

I'd love to see a prequel of sorts where from iwanako's point of view we see why she fell for hisao, how she reacted to the heart attack, the visits to the hospital, etc. I think that would be an excellent completion bonus.

GregMonkey
Posts: 13
Joined: Wed Jan 11, 2012 4:02 am

Re: Game Omake

Post by GregMonkey » Tue Jan 17, 2012 10:46 pm

How about a ending where Kenji falls off the roof instead?

Guest 13th

Re: Game Omake

Post by Guest 13th » Tue Jan 17, 2012 10:53 pm

GregMonkey wrote:How about a ending where Kenji falls off the roof instead?
You are a master troll for bringing this up to the front page.

User avatar
Demonhornz
Posts: 68
Joined: Sun Jan 15, 2012 8:35 pm

Re: Game Omake

Post by Demonhornz » Thu Jan 19, 2012 8:37 pm

Guest 13th wrote:
GregMonkey wrote:How about a ending where Kenji falls off the roof instead?
You are a master troll for bringing this up to the front page.
I second Guest 13th.

Post Reply