"Work in Progress" Act 1 demo release

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BlackWaltzTheThird
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"Work in Progress" Act 1 demo release

Post by BlackWaltzTheThird » Mon Jun 16, 2014 3:58 am

Yo, I'm not sure how Silentcook feels about this being here (if it's a no go, feel free to delete the topic) but Salty Salty Studios released the demo of their VN, "Work in Progress", today. Having come together as a result of KS and related discussion media, SSS decided to make a joke VN that ended up becoming a serious project. From their website:
In short:

Work in Progress is a visual novel chronicling the struggles of a college student coping with his own uninspiring life, lack of motivation, and ambition to do more than is asked of him. When presented with failure due to his own laziness, Oliver Penn realizes something has to change. As a result, he ends up getting much more than he bargained for.
Download URL is here: https://wip.salty-salty-studios.com/download/
Official website is here: https://wip.salty-salty-studios.com/
OST download is here: http://pradius.bandcamp.com/album/act-i ... and-a-jump

Have fun~!
Caprice - Toothy grin.png
Caprice - Toothy grin.png (123.38 KiB) Viewed 3815 times
Last edited by BlackWaltzTheThird on Mon Jun 16, 2014 11:20 am, edited 1 time in total.
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Silentcook
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Re: Work in Progress Act 1 demo release

Post by Silentcook » Mon Jun 16, 2014 4:26 am

Mainly I feel that you had used a misleading title, due to use-mention distinction. Fixed now. :mrgreen:
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Umber
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Re: "Work in Progress" Act 1 demo release

Post by Umber » Mon Jun 16, 2014 4:59 am

If anything (since I haven't quite downloaded the demo yet), their soundtrack is pretty sweet. Hope the rest of the content is, too.
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Re: "Work in Progress" Act 1 demo release

Post by Munchenhausen » Mon Jun 16, 2014 5:44 am

Ahhhh, I've heard of you lot!
A group of other KS fans are planning on making their own VN also, so there's quite a bit of watching how you guys manage and stuff :P
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Re: "Work in Progress" Act 1 demo release

Post by SpunkySix » Mon Jun 16, 2014 11:13 am

So is this guy's hat the WiP equivalent of Hisao's sexervest?
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BlackWaltzTheThird
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Re: "Work in Progress" Act 1 demo release

Post by BlackWaltzTheThird » Mon Jun 16, 2014 11:20 am

Caprice, the character with the hat, is not the main character, nor is she male.

Also, edited the first post to include the proper download page and the OST download.
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Re: "Work in Progress" Act 1 demo release

Post by Potato » Mon Jun 16, 2014 1:09 pm

Munchenhausen wrote:Ahhhh, I've heard of you lot!
A group of other KS fans are planning on making their own VN also, so there's quite a bit of watching how you guys manage and stuff :P
I've been watching that Missing Stars VN progress. It's almost like watching KS struggle to completion all over again. :lol:
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Re: "Work in Progress" Act 1 demo release

Post by SpunkySix » Mon Jun 16, 2014 2:19 pm

BlackWaltzTheThird wrote:Caprice, the character with the hat, is not the main character, nor is she male.
Oh... well then. :oops:

I must say that I'm interested, but will be waiting for a full release.
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forgetmenot
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Re: "Work in Progress" Act 1 demo release

Post by forgetmenot » Tue Jun 17, 2014 5:27 am

Just played through it. There are a bunch of minor nitpicks that I may or may not have but honestly the overall quality is really high up there. I'll definitely play the full release whenever that may come into existence.

TL;DR: Neat.

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Re: "Work in Progress" Act 1 demo release

Post by Woody Alien » Tue Jun 17, 2014 9:32 am

I knew there were a couple projects of KS-inspired visual novels, but I've never even heard about it. Maybe because the title is a tad too generic to be found online.
Whatever, I'll give it a try these days.

Also, what's with the Layton hat? :)
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BlackWaltzTheThird
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Re: "Work in Progress" Act 1 demo release

Post by BlackWaltzTheThird » Tue Jun 17, 2014 10:44 am

You might have known it by its title back when it was a joke VN, "Salty Tears".

Top hats are cool.
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Vempele
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Re: "Work in Progress" Act 1 demo release

Post by Vempele » Tue Jun 17, 2014 6:11 pm

Pet peeve: auto-continue wait time should be be two parameters: per-character time (independent of the text speed) plus a per-line delay (could also add a third parameter - a delay for line breaks). And there's no reason not to let the user specify numerical values for these. Key perfected it all so many years ago, why hasn't everybody else copied their formula?

Bug: if text speed is at maximum, some lines appear and vanish instantly (and even if it's not at max, they still disappear too fast to _read_ (intended? I guess it could be a neat effect if text speed is close to your reading speed... but then you'd be forced to read everything at suboptimal speed), and won't show up if you press PageUp), even with autoread off. For example, the line between "Not exactly effective or intimidating if this is a burglar..." and "I push the door completely open."

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Re: "Work in Progress" Act 1 demo release

Post by TheForlornFox » Thu Jun 19, 2014 6:40 am

BlackWaltzTheThird wrote:Top hats are cool.
Couldn't have said it better myself.
Looks interesting though.
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Kibaro
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Re: "Work in Progress" Act 1 demo release

Post by Kibaro » Sun Jun 22, 2014 8:52 am

do you guys have an aproximate time estimation for the vn?:)

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BlackWaltzTheThird
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Re: "Work in Progress" Act 1 demo release

Post by BlackWaltzTheThird » Sun Jun 22, 2014 9:26 am

I'm not a dev, but: https://twitter.com/saltyx2studios/stat ... 6865777664

In short, When It's Done™.
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