Re: Ask!
Posted: Sat Nov 09, 2013 5:35 am
The gender reference in "Little Wing" is was wrong.
Fixed for future releases. 
I'd be up to recording specific parts if you are so inclined -- namely any woodwinds, trumpet, flugelhorn, and trombone.Nicol Armarfi wrote:No, sorry. At the moment, I'm the only musician left around here and I don't have any reason to supplement the KS soundtrack; for one, introducing a new music track into the game would require it to be written in. Someone would have to go into the game and program it in, and then go through the entire game script and figure out what to do with it. It's an incredible amount of effort for such a small addition to the overall experience. Second, I have no reason to remake the existing tracks, since I already did that during development. The only reason the new Red Velvet was put into the game was because we weren't happy with the quality of the saxophone sound we used in the original, and someone just happened to record a live version on their own and hand it to us on a platter. I might be interested in remixing or arranging some of the music from KS for a separate album sometime in the future, but currently I have no plans.Erenussocrates wrote:Would there be any chance of any additions to Katawa Shoujo OST in, say, some future versions? I mean, if the musical devs who worked on this project are still working on some new music, or if you had a new dev for OSTs-
well, whatever, you got the point. Is there any chance that future versions will include any extra BGM by any chance? Maybe even slightest?
Your piano compositions and arrangements on your YT channel are pretty amazing though. I've downloaded quite a bit from your site and I feel like some would fit in KS or could fit in a soundtrack for animes, games, or visual novels.Nicol Armarfi wrote:No, sorry. At the moment, I'm the only musician left around here and I don't have any reason to supplement the KS soundtrack; for one, introducing a new music track into the game would require it to be written in. Someone would have to go into the game and program it in, and then go through the entire game script and figure out what to do with it. It's an incredible amount of effort for such a small addition to the overall experience. Second, I have no reason to remake the existing tracks, since I already did that during development. The only reason the new Red Velvet was put into the game was because we weren't happy with the quality of the saxophone sound we used in the original, and someone just happened to record a live version on their own and hand it to us on a platter. I might be interested in remixing or arranging some of the music from KS for a separate album sometime in the future, but currently I have no plans.Erenussocrates wrote:Would there be any chance of any additions to Katawa Shoujo OST in, say, some future versions? I mean, if the musical devs who worked on this project are still working on some new music, or if you had a new dev for OSTs-
well, whatever, you got the point. Is there any chance that future versions will include any extra BGM by any chance? Maybe even slightest?
You are mistaken. The links in the downloads section of our website all point to KS 1.1, we have stopped supporting 1.0. The Act 1 demo is frozen at v5, since we are not going to touch that any more now that the full game is available.Erenussocrates wrote:This might sound stupid, but I guess the link in download section directs us to Katawa Shoujo 1.0, or am I mistaken? Where should we download a new full version of Katawa Shoujo?
Is Emi teasingly referring to Lilly and Hanako, or is there actually a Tea club at Yamaku?Emi: "Thinking of joining, Hisao?"
Hisao: "What? Nah, I've already decided to join a club."
Emi: "Really? Which one?"
Hisao: "Well, it's not really much of a club to be honest..."
Emi: "Oh, you joined the tea club?"
What's that? Something on Emi's route that I mentioned once and never went further into, possibly because I forgot about it?Silentcook wrote:We didn't particularly flesh this bit out, but Emi's not being ironic or sarcastic here. So yeah, there's a tea club at Yamaku... which apparently doesn't do very well.
You were probably spending too much time researching the shed scene to remember going further into it...TheHivemind wrote:What's that? Something on Emi's route that I mentioned once and never went further into, possibly because I forgot about it?Silentcook wrote:We didn't particularly flesh this bit out, but Emi's not being ironic or sarcastic here. So yeah, there's a tea club at Yamaku... which apparently doesn't do very well.
Sounds par for the course, really.
That's okay, from what I hear we are never, never doing that again.TheHivemind wrote: What's that? Something on Emi's route that I mentioned once and never went further into, possibly because I forgot about it?
Sounds par for the course, really.
Can it be assumed that Kamifish is Rin Artist then?Aura wrote:All the artists have worked on every path, but Kamifish is the main artist for Rin.
I won't and can't list everything everyone did, but I can give a rough picture. On our website the following people are credited for their work on KS:TheVUP wrote:I'm sorry if this has been asked before (too lazy to read all 218 pages).
Here's the question: I want to know who did what and what else.
As far as I know (as written below the avatar), Suriko did Lilly Writer, Hanako Co-Writer and Producer.
Other than that, I know (from soundtrack album) Nicol Armarfi provides most of the musics.
Sure there's credits the member position but don't specify what exactly they do.
I used Finale for all notation and sequencing, and I believe blue used Sibelius. I used FL studio for rendering.Fealow wrote:What audio software did you use to compose and arrange these pieces?
I'm not sure what blue used, but I used too many to count. I grabbed most of them from random google searches, but off the top of my head I can tell you I used GPO samples for most of the piano and strings, including the acoustic bass. The fret noises I added to the acoustic guitar tracks is a fret noise sample from the airfont bank.Fealow wrote: Where there any particular sound banks/samples that you stuck to using or did you just grab what you needed from wherever you could find it? And if so what were they?
noFealow wrote:Did you record anything live
yesFealow wrote:did you put it all together through samples and programming/notation software?
To this day I don't know a thing about mixing/mastering, I just play with knobs until I think it sounds good. When I was working on KS I'm fairly certain all I did was turn on some reverb.Fealow wrote:I was wondering if any level of mixing/mastering was involved before the final renders?