I followed his work beforehand. His mechanical designs are quite interesting, to my mind moreso than his girls. I'm a big Valkyria Chronicles game fan, too, and have a couple of his artbooks for it IRL.muliebrity wrote:Were any of you fans of Raita's work before you started working on the game, or had you not heard of him before that image was posted on 4-chan?
1930sish Russian orphanage or boarding school. Probably not the most uplifting tale as one could imagine.Helbereth wrote:The same can probably be said for any story setting you've already used extensively. With all this in mind though, if you had the chance to direct the story into another location, I'm curious about where would you have set KS if not at a Japanese High School.TheHivemind wrote: Elaborating further:
Because the setting has been done into the ground. Because high school is actually really fucking boring. Because the idea that high school is THE MOST IMPORTANT YEARS OF YOUR LIFE is fucking dumb. Because there are literally thousands of other ideas out there that are more interesting.
Because I do not really care that much about Japanese culture. Because the only reason KS was even set in a Japanese high school is 'cause five years ago that is what got a bunch of chucklefucks on /a/ to agree to make a game together and by the time we realized what a boring goddamn setting it is we were too late.
Japanese high school gets special mention as it really is a plague on the visual novel medium. It's difficult to think of another media so entirely gripped by a single setting, excepting very rare AAA releases or independents.
I'm Australian.Raziel wrote:ASL?
In other words,
If you don't mind me asking, where are you guys from (IRL)
Hivemind is in Chicago ( saw it in his tumblr )
http://thehivemindwrites.tumblr.com/

