ThatOneGamer wrote:I've got two questions:
- What do you think makes a great VN? And how KS is doing in that regard?
- If some VN enterprise asked you to join their rank what would you do and why? (assuming they want you for your experience and not to make something KS related)
1. This is actually a huge, complex question that deserves more thought than I'm going to probably give it here--simply put a great VN takes advantage of the unique properties of the medium in order to deliver a satisfying narrative experience. Which leads to the question 'well, what are the unique properties of a VN?' I think I farted about with that question on the blog at one point (the only blog post I ever did, I think), but we're looking at something that uses words, pictures, music, and (maybe) interactivity to make its point. I don't know that branching paths are that critical, but your 'ideal' VN is probably going to have those paths. KS seems to have done okay in terms of being a 'great' VN, or at least it's a decent VN--there's some interactivity there (not enough for some, too much for others), I think the art team did a good job, our music is good, and I will be saying our direction is fantastic basically forever. The stories themselves have their fans, so that's pretty solid too. There's things we probably could have done better, but it's certainly gained its own little following, so that's nice.
2. It is very unlikely that it would happen, but if someone came to me with a really fucking cool concept I'd consider writing for it. It would need to be really cool, though.