You just made me realize that the "two girls, one teaset" line might be...asdf12452 wrote:I always thought Lemon is a reference to the Lemon party.
Yeah
You just made me realize that the "two girls, one teaset" line might be...asdf12452 wrote:I always thought Lemon is a reference to the Lemon party.
Look for a post I've written and click the "wordpress" link.Hadokant wrote:My apoligies if this question got answered already but is there a way to see cpl_cruds other stroies that he has made. I heard about them but i can't find them
There were plans for other sprites, but I don't think they got past the sketch stage.klitnov wrote:Are there any unused sprites?
If you show me your I'll show you mine.klitnov wrote:
Can I see them?
klitnov wrote:cpl_crud wrote:
I should note that I haven't drawn any sprites. Ever.
Your move.
Author intent vs reader interpretation is a tricky subject in general. I haven't read all that much of analysis on KS, but anyway, I haven't really seen any really unique thoughts put forward. We had 5 years to talk and think about the game after all, you all have had a measly couple of months.Erthel wrote:I was wondering that people on these forums have been discussing every bit of information from the scripts, getting interesting conclusions about the characters and paths, some very coherent and meditated, some crazy and absrud. Here is a recent example about Lilly's path (mostly in the answers): http://ks.renai.us/viewtopic.php?f=13&t=6382
My question is, how much of those conclusions were actually meditated thoughts of the authors, and wich others came on intuitively, without a thought?
PS: I'll reformulate the question so it can be actually answered:
Have you found any idea or conclusion reading on the forums about your script that was not initially thought to be in but fits perfectly and probably came in intuitively? Wich? Did it surprise you like "Oh, I did not thought about that!"?
Or everything was planned and all those ideas were conciounsly in the initial intentions of the authors?
I won't ask about what we have not catch yet, that is to be found in the game.
Excuse if my english sounds a bit rough.