Bad end would you like to read Emi-Sempai's lession?

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ubergeneral
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Bad end would you like to read Emi-Sempai's lession?

Post by ubergeneral » Sat Nov 27, 2010 1:12 am

Alright so i'm playing through Tsumukme and one thing I like is when I bad end I get a little lession explaining what happened.

While KS isn't as involved I was wondering if anything like that should exist to help guide players to find all the ending.

For example one lesson could pop up after reaching the Kenji end since a first timer might not realize that they had screwed up (or perhaps confirmation of their screw up somewhere)

Another could give a hint to finding Rin's path since it's so elusive. And or course in later acts I'm sure more situations will exist in terms of finding different endings and such.

What do you think?

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Re: Bad end would you like to read Emi-Sempai's lession?

Post by Mirage_GSM » Sat Nov 27, 2010 3:32 am

I don't think KS will have a plethora of bad ends like Tsukihime, where you can die by taking a wrong turn in an alley.
So far KS has made it quite obvious when you have pissed off a girl (if not before the decision then at least after), so you probably know what to do differently on your next try (or on loading the save).
And Rin's path is not really elusive - you simply don't try for any of the other girls ad end up with her almost automatically.
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Re: Bad end would you like to read Emi-Sempai's lession?

Post by Leotrak » Sat Nov 27, 2010 6:58 am

Eh, KS just doesn't feel like the kind of story in which bad ends are that integral a part, like in Fate/Stay Night...
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Re: Bad end would you like to read Emi-Sempai's lession?

Post by Csihar » Sat Nov 27, 2010 9:12 am

Wait, what? Something about lesions? Might want to have a doctor look at that, chap.
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Re: Bad end would you like to read Emi-Sempai's lession?

Post by Leotrak » Sat Nov 27, 2010 9:15 am

Csihar wrote:Wait, what? Something about lesions? Might want to have a doctor look at that, chap.
I'm amazed I didn't notice that typo ">_> Or anyone else, up till now, for that matter :P
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Re: Bad end would you like to read Emi-Sempai's lession?

Post by Guest » Sat Nov 27, 2010 10:41 am

A "Taiga dojo" as in F/SN with Yuuko as Taiga and Emi as Illiya would be awesome.

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Re: Bad end would you like to read Emi-Sempai's lession?

Post by Silentcook » Sat Nov 27, 2010 11:29 am

Not gonna happen.
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Re: Bad end would you like to read Emi-Sempai's lession?

Post by Lawls » Sat Nov 27, 2010 11:38 am

ubergeneral wrote:Alright so i'm playing through Tsumukme and one thing I like is when I bad end I get a little lession explaining what happened.

While KS isn't as involved I was wondering if anything like that should exist to help guide players to find all the ending.

For example one lesson could pop up after reaching the Kenji end since a first timer might not realize that they had screwed up (or perhaps confirmation of their screw up somewhere)

Another could give a hint to finding Rin's path since it's so elusive. And or course in later acts I'm sure more situations will exist in terms of finding different endings and such.

What do you think?
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Re: Bad end would you like to read Emi-Sempai's lession?

Post by ubergeneral » Sat Nov 27, 2010 10:15 pm

Mirage_GSM wrote: And Rin's path is not really elusive - you simply don't try for any of the other girls ad end up with her almost automatically.
I'm pretty sure doing that gets you a manly picnic end.

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Re: Bad end would you like to read Emi-Sempai's lession?

Post by DemonOfRandgris » Sat Nov 27, 2010 11:34 pm

ubergeneral wrote:
Mirage_GSM wrote: And Rin's path is not really elusive - you simply don't try for any of the other girls ad end up with her almost automatically.
I'm pretty sure doing that gets you a manly picnic end.

Yeah. Avoiding all of the girls lead's to a manly picnic. I'm not entirely positive but I believe you need to interact with Emi a bit to branch off into Rin's path.
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Re: Bad end would you like to read Emi-Sempai's lession?

Post by neumanproductions » Sun Nov 28, 2010 12:38 am

ubergeneral wrote:
Mirage_GSM wrote:And Rin's path is not really elusive - you simply don't try for any of the other girls ad end up with her almost automatically.
I'm pretty sure doing that gets you a manly picnic end.
The death involving a Manly Picnic is only so the devs didn't have to write a yaoi ending.
Most bad endings basically flash what you did wrong to get them. If they are written correctly, you don't need to be told what you did wrong but can figure it out by how the ending is portray. I'd rather see what happens after a bad end rather then just have the words "bad end" flash on the screen with an explaination afterwards as to how you got there or even a clue correcting yourself; takes some of the fun out of it. :wink:
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Re: Bad end would you like to read Emi-Sempai's lession?

Post by Escalator » Sun Nov 28, 2010 2:23 am

Honestly the choices and routes are pretty straightforward if you've played at least one VN before, at least in the demo. It's not really necessary, unless someone just shows up to mock you for your retarded choices after a bad end. That might be fun.

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Re: Bad end would you like to read Emi-Sempai's lession?

Post by Esquire » Sun Nov 28, 2010 4:11 am

Escalator wrote:Honestly the choices and routes are pretty straightforward if you've played at least one VN before, at least in the demo. It's not really necessary, unless someone just shows up to mock you for your retarded choices after a bad end. That might be fun.
I found so too, with the exception of Emi's route. I was aiming for either Lilly or Hanako, and got sent down Emi's path because I sided with Lilly in the fight, but also decided that I wanted to be healthy so I didn't die. All my work at the start of the game thrown away because I entered a footrace... XP
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Re: Bad end would you like to read Emi-Sempai's lession?

Post by Mirage_GSM » Sun Nov 28, 2010 4:19 am

DemonOfRandgris wrote:
Mirage_GSM wrote: And Rin's path is not really elusive - you simply don't try for any of the other girls ad end up with her almost automatically.
Yeah. Avoiding all of the girls lead's to a manly picnic. I'm not entirely positive but I believe you need to interact with Emi a bit to branch off into Rin's path.
You get to the manly picknick only if you piss any of the girls off.
The easiest way to get Rin's End is to "Read your book" in Lunch evolution theory instead of having lunch with either Lilly or Shizune and then not having a heart attack, if you chose running with Emi (which is not really necessary).
After that you simply have to avoid pissing Lilly and Rin off after the shopping trip and tell Nomiya you want to join the art club (both of which would get you to the manly picknick).
Another way to get on her path would be to go to lunch with either Shizune or Lilly and then supporting the other in Cold War.
I found Rin's path the easiest, because you don't have to actually try for it. It's kind of the default.
Emi > Misha > Hanako > Lilly > Rin > Shizune

My collected KS-Fan Fictions: Mirage's Myths
griffon8 wrote:Kosher, just because sex is your answer to everything doesn't mean that sex is the answer to everything.
Sore wa himitsu desu.

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Re: Bad end would you like to read Emi-Sempai's lession?

Post by Akira » Wed Dec 01, 2010 12:55 pm

Same here.
I dunno why people found Rin's path the most difficult one. Maybe trying too hard, since you just sort of fall into it.
Suits Rin's personality in a way, since her approach to life is like some path she just fell into and is wandering aimlessly around on while painting pretty pictures along the way. :)

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