Search found 792 matches
- Sat Jun 23, 2007 12:14 pm
- Forum: News
- Topic: Weekly Report: 23-Jun-07
- Replies: 0
- Views: 8119
Weekly Report: 23-Jun-07
Eh, my wonderful CAD drawings will have to go unnoitced this week, as I'm in teh process of changing servers. Anyway, there's a lot more colours and a lot less "red block of doom" that was the original Grid 2. I've recently posted the reviewed "Mud Map" for Grid 2, so we can all ...
- Mon Jun 18, 2007 6:10 pm
- Forum: News
- Topic: Spam Filtering
- Replies: 0
- Views: 7935
Spam Filtering
I'm not sure how many of you have been noticing, but we're having daily spam threads generated, almost soley in Submissions. As a result, I've altered the permissions on Submissions, so if you're finding you can't do something that you used to be able to, then that's the reason. Also, I've turned on...
- Sat Jun 16, 2007 12:31 pm
- Forum: News
- Topic: Weekly Report: 16-Jun-07
- Replies: 0
- Views: 8064
Weekly Report: 16-Jun-07
Okay, so I'm a day late. Sue me. It seems to me tha we're finally starting to gain momentum. Let's take a moment to reflect on the Flowchart, shall we? http://66.90.118.7/z-s/z-s-v2.pdf Ain't that something? In addition to the amount that has been written, ivemidn has edited a good portion of those ...
- Fri Jun 08, 2007 1:56 pm
- Forum: News
- Topic: Weekly Report: 08-Jun-07
- Replies: 0
- Views: 8186
Weekly Report: 08-Jun-07
Hi again everyone, it seems that I've made it ot teh second of these weekly reports. First up, the skeleton: http://66.90.118.7/z-s/z-s-v2.pdf as you can see, we've now got Grid 1 pretty much covered. To those of you writing those last few scenes, best of luck; I'm looking forward to seeing some res...
- Sun Jun 03, 2007 9:06 am
- Forum: Fan Fiction
- Topic: Empty Hallways
- Replies: 1
- Views: 4562
- Sun Jun 03, 2007 8:39 am
- Forum: News
- Topic: Blitz #2 - Deadline: Tuesday 12 May 2007
- Replies: 1
- Views: 7421
- Fri Jun 01, 2007 6:06 am
- Forum: News
- Topic: Weekly Report: 01-Jun-07
- Replies: 1
- Views: 7775
Weekly Report: 01-Jun-07
Weekly progress report. Scratch Pad: http://66.90.118.7/z-s/z-s-v2.pdf I had actually intended to write a report like this last week, however I’m currently stretched far beyond my limits. I feel like a drop of oil on a calm lake (Fun Fact: common oil will spread to a thickness of 1 micron on water; ...
- Thu May 31, 2007 11:33 am
- Forum: Fan Fiction
- Topic: Empty Hallways
- Replies: 1
- Views: 4562
Empty Hallways
Scene Test This scene is being written, admittedly, for my own reasons. It should fit in Emi’s path, shortly after she loses her legs, probably after the denial of selection. Thanks to TC for the original idea. The scene happens after school (whilst Emi is still going). Hisao has taken to pushing Em...
- Wed May 16, 2007 11:09 am
- Forum: Fan Fiction
- Topic: ~Bad End ~ (Rin's path)
- Replies: 6
- Views: 12108
- Fri May 11, 2007 5:28 am
- Forum: Fan Art
- Topic: I have no idea what's going on lulz
- Replies: 2
- Views: 3825
ah, excellent, old fresh meat ;p There is a fair bit of work to go around at the moment, but, first thing's first, you'll find a lot of action actaulyl occurs on the IRC channel; #zettai-shoujou @ Rizon. In the Canon section, you'll find everything that you'll need to get yourself going. We're addin...
- Fri May 04, 2007 10:45 am
- Forum: Fan Fiction
- Topic: ~Bad End ~ (Rin's path)
- Replies: 6
- Views: 12108
~Bad End ~ (Rin's path)
The following is written, mostly, for the hell of it. To me, it’s a Bad End for the Good End Rin path that Hivemind has posted. Conditions are that you started out with Emi, but then switch to Rin. Anyway, long story short, you’re heading into the city to meet with Rin for the final exhibition. For ...
- Fri Apr 27, 2007 6:05 am
- Forum: News
- Topic: Welcome to the new forums!
- Replies: 0
- Views: 9044
Welcome to the new forums!
A long last, the day of reckoning is upon us! First thing's first; thanks to Dark Mercury and his minions for setting up this unrestricted forum for us. No longer shall we have to bow to the non-porn ways of Invision! So, why move? Well, ther's a number of reasons behind the move, and it's not jsut ...