Search found 238 matches

by Sajomir
Tue Mar 06, 2012 6:36 pm
Forum: Fan Works
Topic: KS: The Fighting Game
Replies: 336
Views: 75513

Re: KS: The Fighting Game

Ah. I definitely remember seeing your stuff. You've added those other test sprites to your DA account since the last time you posted, I see. Sorry about not getting back to you, that was my bad. However, at this point, we're looking for people whose skills are further along. Thanks for following up,...
by Sajomir
Tue Mar 06, 2012 1:24 am
Forum: Fan Works
Topic: KS: The Fighting Game
Replies: 336
Views: 75513

Re: KS: The Fighting Game

ILiekCorn wrote:
Sajomir wrote: Returning to the topic of the KS game now.
Are all the illustrator positions filled?
We're still looking for additional artists. If you're interested (or know someone who is), please post some sample work and we'd love to have a look.
by Sajomir
Mon Mar 05, 2012 6:51 pm
Forum: Fan Works
Topic: KS: The Fighting Game
Replies: 336
Views: 75513

Re: KS: The Fighting Game

The Ougon Musou Kyoku (Umineko fighter) sprites were traditionally 2D illustrated, but I can see why you would think they weren't, given the large amount of detail some of them have (like Beatrice's dress). And given that the characters aren't originally from a fighting series, it's to be expected ...
by Sajomir
Sun Mar 04, 2012 1:20 pm
Forum: Fan Works
Topic: KS: The Fighting Game
Replies: 336
Views: 75513

Re: KS: The Fighting Game

On the subject of 3D I once tried a method where I made a cel shaded 3D model of one of my anime characters, animated it and then converted it into a series of 2D frames (like the original Mortal Kombat games) and put that into a 2D fighter engine. Color-wise it looked good, but the animations look...
by Sajomir
Thu Mar 01, 2012 9:09 pm
Forum: Fan Works
Topic: KS: The Fighting Game
Replies: 336
Views: 75513

Re: KS: The Fighting Game

Hal's a noob and forgot our most recent cool thing. These aren't finished yet, but these are the product of work from all of our artists combined.

Image
by Sajomir
Sat Feb 18, 2012 11:50 am
Forum: Fan Works
Topic: KS: The Fighting Game
Replies: 336
Views: 75513

Re: KS: The Fighting Game

Meower wrote: I hope the devs read these ;m;
We read them. :)

Keep in mind, we're far enough in that one girl's design is more or less set in stone, and we have the general idea for two more. It's still fun to read, though!
by Sajomir
Wed Feb 15, 2012 7:03 pm
Forum: Fan Works
Topic: KS: The Fighting Game
Replies: 336
Views: 75513

Re: KS: The Fighting Game

Hello. In regards to applying for a position on the team: As far as "spriters" go, is that restricted only to pixel sprites (the character's in-game animations)? I ask because, although I'm not much of a sprite maker, I could probably draw the character's "select screen portraits" and/or "special a...
by Sajomir
Fri Jan 27, 2012 11:45 pm
Forum: Public Discussion
Topic: KS Academic Conference Paper - Seeking Help
Replies: 143
Views: 33252

Re: KS Academic Conference Paper - Seeking Help

Interesting. Professor, I don't suppose you'd mind posting your credentials? If this is going to be an academic paper, you'll have your real name associated with it soon enough, so that shouldn't be a problem, right? I'd also like to be able to look up the completed paper, especially if it's publish...
by Sajomir
Fri Jan 27, 2012 11:09 pm
Forum: Fan Works
Topic: misha fightstick complete
Replies: 21
Views: 6036

Re: misha fightstick complete

I..... fail at using these kinds of controllers, but I find myself really wanting one T_T
by Sajomir
Wed Jan 25, 2012 6:22 pm
Forum: Fan Works
Topic: WIP - Emi Platformer - HELP NEEDED
Replies: 24
Views: 4859

Re: WIP - Emi Platformer - HELP NEEDED

Haha I could see this being fun. Nice start on the sprite!
by Sajomir
Mon Jan 23, 2012 8:27 pm
Forum: Fan Works
Topic: KS: The Fighting Game
Replies: 336
Views: 75513

Re: KS: The Fighting Game

We do not need beta testers at this point. We will post if and when this changes. Until then, please assume we do not need testers of any sort. @Loona: Yeah, something along those lines. Obviously it would be much simpler, though. If I were to do it personally, I would get a 3D model into the pose I...
by Sajomir
Thu Jan 19, 2012 6:41 pm
Forum: Fan Works
Topic: KS: The Fighting Game
Replies: 336
Views: 75513

Re: KS: The Fighting Game

Not to rain on the parade, but it is my opinion that 3D sprites would not look nearly as good as 2D sprites. Bingo. If we used 3D models for anything, it would be to set up a frame of animation, then we'd draw a sprite based on the model. Admittedly, it could be useful for certain props. Or as anot...
by Sajomir
Sat Jan 14, 2012 10:02 pm
Forum: Fan Works
Topic: Katawa Crash (FAQ, DL link, and to-do log first post)
Replies: 426
Views: 461036

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

...I totally swear this isn't distracting me from other things I'm supposed to be doing.

Image
by Sajomir
Sat Jan 14, 2012 7:11 pm
Forum: Fan Works
Topic: KS: The Fighting Game
Replies: 336
Views: 75513

Re: KS: The Fighting Game

Halkure wrote: (I am secretly holding out for a Shizune super involving mountains of council paperwork.)
Huh? You haven't told me ANYTHING about this.... I'll have to give a hint about Rin's special, I suppose.

Two words:
Rainbow Wizard
by Sajomir
Fri Jan 13, 2012 11:23 pm
Forum: Feedback
Topic: My thoughts
Replies: 6
Views: 1903

Re: My thoughts

Here goes, the last one. :) Yarrr! I have to admit, the moment Emi mentioned a pirate, “peg leg” is the first thing that popped into my head. XD Poor Emi! The change of her expression on the picnic CG.... awwww! Just watching Emi and Hisao interact is a blast. I got along just like that with a frien...