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Re: Katawa Crash (FAQ and to-do log first post)

Posted: Wed Apr 06, 2011 3:29 am
by PlatonicRabbit
Forgive me if I don't understand properly but did your project regress?

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Wed Apr 06, 2011 4:11 pm
by gainare_tottori
No, update posts show what was completed on the to-do list.

That said, sometimes new things get added to the to-do list between updates.

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Sat Apr 09, 2011 4:18 am
by gainare_tottori
update to 0.8.13
  • Features:
  • Menu
  • Score authentication
  • Hideaki
  • Several random characters (Miki, Naomi, Natsume, Hachisame, Nomiya, etcetc)
  • Refinements:
  • More than one chance per run at a TOUCHDOWN now
  • Bugs killed:
  • Misha skillshot was causing Rin to appear out of her trash bin (this is 100% literally what happened)
  • Bgm issues with pausing
  • Getting stuck underground no longer possible (hopefully)
  • Minor leaderboard bugs

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Sun Apr 10, 2011 3:06 am
by ContinualNaba
This Rin out of the Bin thing intrigues me.

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Sun Apr 10, 2011 8:07 pm
by gainare_tottori
update to 0.8.15
  • Core features:
  • Volume controls

    Bugs
  • Hit detection gappy at very high speeds
  • Another fix for the damn forever roll which really for sure ought to work this time
  • TOUCHDOWN background fix
  • Volume control bugs fixed
  • THE HEART now appears on the correct side of the dinosaur
  • Scoreboard bug fix
(I just read that bug list and really, no wonder people think this game is just an elaborate troll)

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Sun Apr 10, 2011 8:53 pm
by Silentcook
gainare_tottori wrote:(I just read that bug list and really, no wonder people think this game is just an elaborate troll)
Oh come on, it's not THAT-
gainare_tottori wrote:THE HEART now appears on the correct side of the dinosaur
...nevermind, carry on. :lol:

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Fri May 13, 2011 4:34 am
by Xeirich
I'm curious, any progress since the last update? =)

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Fri May 13, 2011 6:59 am
by Ragnarok1991388
Xeirich wrote:I'm curious, any progress since the last update? =)
Me too, I'd be pretty disappointed if this project died, I'm looking forward to playing it.

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Sat May 14, 2011 6:50 pm
by gainare_tottori
I only post for programming updates, not for building sprites and sound clips to slap into the thing.

Also to be honest I have been working on other things instead of KC lately.

But it's not dead.

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Fri Jun 03, 2011 9:12 pm
by Sajomir
The Annotated Bromonts are worth putting any other project aside for. I guess I can forgive the wait :P

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Tue Jun 07, 2011 11:01 am
by Burial_By_Fire
Wait. What?

Why was I not informed!?

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Wed Jun 08, 2011 11:50 pm
by JTH
Really looking forward to this, keep up the good work!

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Thu Jun 16, 2011 6:22 pm
by gainare_tottori
update to 0.8.24
  • Core features:
  • Help
  • Multiball
  • More characters
  • Rewrote scheduler
  • Rewrote dynamic tweener
  • Other stuff I'm sure I'm forgetting

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Sat Jun 18, 2011 3:59 pm
by Burial_By_Fire
You should record the gameplay you have so far (FRAPS or something) and upload to a video site to tease us more.

Re: Katawa Crash (FAQ and to-do log first post)

Posted: Mon Jun 20, 2011 5:45 am
by gainare_tottori
update to 0.8.26
  • Core features:
  • Creepers
  • Extra point kicks
  • Refinements:
  • Multiball physics tweaks
  • Bugs:
  • Reset does not coexist gracefully with certain new features