Having no strong leadership was a part of the "failsafe" line of thought, plus we worked more comfortably without the necessary bureaucracy that comes along with it.
Aura wrote:The diversity increases the likelihood of any given reader liking at least some part of KS. [...] Of course, the diversity also increases the probability that any given reader won't like all of KS, but there's nothing wrong with that.
imperial.standard wrote:One thing that always puzzles and amazes me out of the 4LS team is... how do you guys even ENFORCE the workload to be done? To be honest as someone who had once worked in an internet chain project, what your team has achieved is nothing sort but a near miracle, considering you guys are scattered halfway all around the world. I bet probably most of you did not meet in real life as well!
Of course the dedication of the core team is especially admirable IMO - some of the stress output can be seen in your "other products" such as that "ANSWER" game - I can only imagine what sort of mindset that made you guys even do such a whimsically strange game like that.
Aura: Every path in KS is primarily planned and written by a different writer. We of course collaborated heavily and helped each other, but that is the basic setup. Doing this gave us a couple of advantages, at a significant cost for overall consistency.
Something we probably should've done was improve our scenario planning before actually writing anything, to bring the stories a little bit closer together than what they ended up being.
If you look at the art in KS, you can fairly easily see it's done by multiple people. The artists were distributed similarly to writers, one per each girl, but they all also collaborated across paths and on single images, and every path has art from each of the artists which sometimes can make the reader do a double take at the style shifts. Production-wise, a more optimal distribution would've been to have one artist do all the design and lineart, one the digital inking and the rest be colourists, with maybe one doing the final effects.
Quitch wrote:Will there be a blog post on the future? Not of 4LS but rather of each individual within the team. Just a short paragraph from them on what they're going to do with all that free time.
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